IP and generative AI: what you need to know

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Generative AI systems were virtually unheard of among the general public until the launch of ChatGPT-3.5 in 2022. But, as we looked at in our previous post, they are now being used widely by individuals and businesses alike. The latest versions of gen AI systems like Chat-GPT, Dall-E, Adobe Sensei, Midjourney, GitHub Copilot, and AlphaCode (among many others) are able to write prose, produce images, and code to a level that was still the stuff of science fiction fantasy only a few years ago.
In the 2 years since GPT-3.5 first seized the public consciousness, businesses have understandably been scrambling to procure and deploy generative AI tools to get ahead of the ever-steepening curve and avoid falling behind. For any business looking to actively use generative AI, intellectual property considerations should be baked into their intended use case and choice of generative AI tool.
The risks and key considerations from an IP perspective are similar to when procuring content from a human third party, whether a freelancer or another business, but there are some significant differences. Applied to gen AI, they take 3 main forms: the risk of ‘input infringement’; the risk of ‘output infringement’; and ownership issues.
A. Input infringement
Generative AI systems can be trained in different ways but they tend have one thing in common: the use of vast amounts of third-party data such as images or text. If the developer of the AI model has not secured the relevant permissions to use that data, they risk infringing relevant IP rights such as copyright or database right.
Gen AI may still be in its infancy but we are already seeing content owners bring ‘input infringement’ claims against AI developers:
The risk of input infringement is predominantly an issue for the developers and operators of generative AI models but users should still keep it in mind, particularly from a PR perspective.
B. Output infringement
‘Output infringement’ is where the content generated by an AI system – i.e. its output – infringes a third party’s intellectual property rights. Copyright poses the greatest risk but AI content is also capable of infringing other IP rights, such as trade marks and design rights.
Businesses using AI-generated content should take at least the same steps to protect themselves from liability for infringing third party IP rights as they would if they were producing content themselves or procuring it from a non-AI source.
C. Ownership issues
Users should not assume that they own the copyright in the content they produce using generative AI systems, if copyright even exists in that content at all. This is particularly important for businesses looking to sell or license AI-generated content.
On ownership, at first glance UK copyright legislation appears somewhat ahead of its time in providing that the owner of copyright in computer-generated works is the person who made the “arrangements necessary for the creation of the work”. But in the case of generative AI it is unclear whether this would be the user entering prompts or the developer of the AI system itself. The answer may vary from work to work, depending on the detail and importance of the user’s inputs and prompts.
Ownership can – and should be – dealt with by the AI system’s terms and conditions, but it doesn’t matter what the contract terms say if copyright does not exist in the AI content in the first place: the AI operator cannot assign ownership of any copyright to the user if there is no copyright to assign.
Copyright is a creative IP right and only comes into existence when something ‘original’ is created. The bar for originality under UK and EU law is relatively low but at its core is the concept of personal creativity: a work is original if it bears the author’s formative touch. This concept is arguably uniquely human, meaning there is a real risk that works produced by generative AI tools in response to user prompts may not benefit from copyright protection in the UK or EU at all.
As for the issue of ownership, the position may vary from case to case, depending on the level of human involvement in the creation of the content (a distinction can be drawn between computer-generated content and computer-aided content) but with no relevant court decisions or legislation on the horizon the answer may remain unclear for a number of years.
If you would like to discuss any of the IP issues raised in this article please contact Harry Jewson or Emily Roberts in our IP team. For wider AI queries please contact David Varney, Tom Whittaker, or Liz Smith in our Technology team.
For the latest updates on AI law, regulation, and governance, see our AI blog at: AI: Burges Salmon blog (burges-salmon.com).
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Users shouldn't assume content generated by AI will be protected by copyright. Without copyright protection, users may not be able to stop third parties reusing their AI-generated content.